AI Insights · Timothy · January 2024
Top 5 io Games on iOS in Netherlands Q4 2023
Agar.io, Paper.io 2, State.io - Conquer the World, Little Big Snake, and Snake Rivals - io Snakes Games showed varied performance in downloads, revenue, and active users in the Netherlands during Q4 2023.
The final quarter of 2023 saw varied performance among the top 5 io games on the iOS platform in the Netherlands. Below is a detailed look at the trends in downloads, revenue, and weekly active users for Agar.io, Paper.io 2, State.io - Conquer the World, Little Big Snake, and Snake Rivals - io Snakes Games.
Agar.io experienced a fluctuating weekly revenue, peaking at approximately $299 in the week of November 20, with a low of $136 in early October. Downloads showed a significant increase towards the end of the quarter, reaching 614 in the final week of December. Weekly active users also saw an upward trend, growing from 1.8K in late September to over 2.1K by the last week of December.
Paper.io 2 saw a peak in weekly revenue at $268 in the last week of December, following a more modest performance earlier in the quarter. Downloads fluctuated, with a notable increase to 2.7K in the final week. The game maintained a high level of weekly active users, though it decreased from 25.3K at the start of the quarter to 14.2K by the end.
State.io - Conquer the World had a modest revenue performance, with a peak of $87 in the last week of November. Downloads varied, with a notable peak at 810 in the final week of December. Weekly active users remained relatively stable, fluctuating between 2.5K and 3.8K throughout the quarter.
Little Big Snake saw its highest weekly revenue of $127 in the last week of December. Downloads were generally low but showed a slight increase towards the end of the quarter. Active users remained relatively stable, ranging between 64 to 96 throughout the quarter.
Snake Rivals - io Snakes Games exhibited a peak revenue of $71 in mid-October and $67 in mid-December. Downloads saw a substantial increase in early December, with a peak of 274 in the week of December 11. Weekly active users showed a significant rise in December, peaking at 562 in the week of December 18.
This data, sourced from Sensor Tower, highlights the dynamic nature of the io games market in the Netherlands. For more detailed insights and trends, visit Sensor Tower.